User contributions
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- 03:31, 13 January 2013 (diff | hist) . . (0) . . N File:KPatcher.png (current)
- 03:30, 13 January 2013 (diff | hist) . . (+712) . . N Template:Infobox/doc (Created page with "This template is intended for construction of specific info-box templates, it usually is not included in articles by itself. It generates a right-aligned, floating box, which ...") (current)
- 03:30, 13 January 2013 (diff | hist) . . (+401) . . N Template:Infobox (Created page with "{| align="right" style="background-color:#eee; border:#aaa 1px solid; font-size:11px; margin-left:10px; margin-bottom:10px; padding:5px; width:300px;" |<center>{{{heading|<noi...") (current)
- 03:29, 13 January 2013 (diff | hist) . . (+3,505) . . N Template:Infobox/software (Created page with "{{infobox |heading={{{heading|}}} |content=<table style="background-color:transparent; width:100%;"> <tr style="vertical-align:top;"><td style="white-space:nowrap;">'''Develop...") (current)
- 03:29, 13 January 2013 (diff | hist) . . (+5,510) . . N KPatcher (Created page with "{{infobox/software |caption=KPatcher |heading=250px<br>KPatcher with default skin after minimal configuration. |developer=ProjectRO Development Team |ve...") (current)
- 03:28, 13 January 2013 (diff | hist) . . (+470) . . N Map Cell2gat (Created page with "== Function to return gat type of given cell == static int map_cell2gat(struct mapcell cell) map_cell2gat(cell); * cell = struct mapcell Notes: will return one of the fo...") (current)
- 03:28, 13 January 2013 (diff | hist) . . (+453) . . N Map Gat2Cell (Created page with "== Function to return struct mapcell for gat cell type == static struct mapcell map_gat2cell(int gat) map_gat2cell(gat); * gat = cell type Notes: * gat = 0 (walkable and ...") (current)
- 03:28, 13 January 2013 (diff | hist) . . (+544) . . N Map SetGatCell (Created page with "== Function to change gat cell type == void map_setgatcell(int m, int x, int y, int gat) map_setgatcell(m,x,y,gat); * m = Map ID number * x = x corrdinate of cell * y ...") (current)
- 03:27, 13 January 2013 (diff | hist) . . (+185) . . N Map (Created page with "All functions inside map.c and map.h will go here. this deals with how the map compiling will work Map SetGatCell Map Gat2Cell Map Cell2gat [[Category:Source_F...") (current)
- 03:26, 13 January 2013 (diff | hist) . . (+1,247) . . N Clif Authfail (Created page with "==Syntax== int '''clif_authfail_fd'''(int fd, int type); ==Parameters== * '''fd''' - Socket descriptor (connection handle) of the connection to disconnect. * '''type''' - In...") (current)
- 03:26, 13 January 2013 (diff | hist) . . (+740) . . N Clif Displaymessage (Created page with "==Syntax== int '''clif_displaymessage'''(const int fd, const char* mes); ==Parameters== * '''fd''' - Socket descriptor (connection handle) for the connection to send the tex...")
- 03:26, 13 January 2013 (diff | hist) . . (+1,058) . . N Clif Skill Nodamage (Created page with "==Syntax== int '''clif_skill_nodamage'''(struct block_list* src, struct block_list* dst, int skill_id, int heal, int fail); ==Parameters== * '''src''' - Specifies the source...") (current)
- 03:25, 13 January 2013 (diff | hist) . . (+906) . . N Clif Specialeffect (Created page with "==Syntax== int '''clif_specialeffect'''(struct block_list* bl, int type, enum send_target target); ==Parameters== * '''bl''' - Pointer to a block list, which identifies the ...") (current)
- 03:25, 13 January 2013 (diff | hist) . . (+715) . . N Clif Emotion (Created page with "==Syntax== void '''clif_emotion'''(struct block_list *bl,int type); ==Parameters== * '''bl''' - Pointer to a block list, which identifies the game object, which shows the em...") (current)
- 03:25, 13 January 2013 (diff | hist) . . (+34) . . N User:Mysterious (Created page with "Name: Mysterious Location: Canada") (current)
- 03:24, 13 January 2013 (diff | hist) . . (+269) . . N Clif (Created page with "All functions inside clif.c and clif.h will go here. This is where most packet handling codes goes. Clif Emotion Clif Specialeffect Clif Skill Nodamage [[Clif ...") (current)
- 03:24, 13 January 2013 (diff | hist) . . (+1,062) . . N PC Setpos (Created page with "==Syntax== int '''pc_setpos'''(struct map_session_data* sd, unsigned short mapindex, int x, int y, uint8 clrtype); ==Parameters== {| class="wikitable" border="1" !Parameter ...") (current)
- 03:23, 13 January 2013 (diff | hist) . . (+601) . . N PC Search Inventory (Created page with "== Check for a Item on Inventory/Equiped == int pc_search_inventory(struct map_session_data *sd,int item_id) pc_search_inventory(target,ItemID) * Target ** sd = user ** bl...") (current)
- 03:23, 13 January 2013 (diff | hist) . . (+275) . . N PC Setglobalreg (Created page with "== Set player integer variable from source == #define pc_setglobalreg(sd,reg,val) pc_setregistry(sd,reg,val,3) pc_setglobalreg(sd,"VARIABLE_NAME", VALUE); This only w...") (current)
- 03:22, 13 January 2013 (diff | hist) . . (+261) . . N PC Readglobalreg (Created page with "== Check a variable in the source == #define pc_readglobalreg(sd,reg) pc_readregistry(sd,reg,3) pc_readglobalreg(sd,"VARIABLE_NAME"); Note: This only works for numeric var...") (current)
- 03:22, 13 January 2013 (diff | hist) . . (+631) . . N PC Gainexp (Created page with "== Function to gain EXP == int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int base_exp,unsigned int job_exp) pc_gainexp(sd, bl, X, Y); * sd =...") (current)
- 03:22, 13 January 2013 (diff | hist) . . (+522) . . N PC Checkskill (Created page with "== Check Skill LVL on the character == int pc_checkskill(struct map_session_data *sd,int skill_id) pc_checkskill(sd,SKILLID)>X) * sd = Only players have skills (mobs are...") (current)
- 03:21, 13 January 2013 (diff | hist) . . (+344) . . N PC (Created page with "All functions from pc.c and pc.h will go here. This part of the source handle several functions related to how characters work, like exp, heal, base and job lvs, falcon/cart/p...") (current)
- 03:21, 13 January 2013 (diff | hist) . . (+520) . . N Timer Add Timer (Created page with "== This function adds a temporary timer . == int add_timer(unsigned int tick, TimerFunc func, int id, int data) add_timer(Tick, Function, GID, Args); *'''Tick:''' ** Time...") (current)
- 03:21, 13 January 2013 (diff | hist) . . (+106) . . N Timers (Created page with "All functions from timer.c and timer.h will go here. * Timer Add Timer Category:Source_Functions") (current)
- 03:19, 13 January 2013 (diff | hist) . . (+399) . . N Status Percent Heal (Created page with "==Heals the target in a percentage.== #define status_percent_heal(bl, hp_rate, sp_rate) status_percent_change(NULL, bl, -(hp_rate), -(sp_rate), 3) status_percent_heal...") (current)
- 03:19, 13 January 2013 (diff | hist) . . (+204) . . N Status Get Status (Created page with "== Get a stats value. == status_get_<stats>(target) * <stats> = dex/int_/str/vit/luk/agi/race/lv/class/hp/etc * target ** src = user stats ** bl = target stats ...") (current)
- 03:18, 13 January 2013 (diff | hist) . . (+272) . . N Status Change End (Created page with "== End a status effect == int status_change_end( struct block_list* bl , int type,int tid ) status_change_end(target,type,INVALID_TIMER); * target ** sd = user ** bl = ta...") (current)
- 03:18, 13 January 2013 (diff | hist) . . (+569) . . N Status Heal (Created page with "== This function heals the target by some amount defined by HP or SP. == int status_heal(struct block_list *bl,int hp,int sp, int flag) status_heal(target, HP, SP, Flag); ...") (current)
- 03:17, 13 January 2013 (diff | hist) . . (+267) . . N Status (Created page with "All functions inside status.c and status.h will go here. This is where all passive and positive/negative status codes are stored. Status Heal Status Change End [[St...") (current)
- 03:17, 13 January 2013 (diff | hist) . . (+393) . . N MVP (Created page with "'''MVP''' stands for ''most valuable player'', referring to the player, which contributed most to the slay-down of a boss monster, which is itself often referred to as MVP as ...") (current)
- 03:16, 13 January 2013 (diff | hist) . . (+443) . . N Mob Get Random Id (Created page with "== Get a random mob ID == int mob_get_random_id(int type, int flag, int lv) mob_get_random_id(type, flag, lv) * type = Where to take the mob ID ** 0 = dead branch list ** 1...") (current)
- 03:16, 13 January 2013 (diff | hist) . . (+657) . . N Mob Once Spawn (Created page with "== Mob Spawn == int mob_once_spawn (struct map_session_data *sd, char *mapname, short x, short y, const char *mobname, int class_, int amount, const char *event) mob_once_s...") (current)
- 03:16, 13 January 2013 (diff | hist) . . (+221) . . N Category:Source Functions (Created page with "All source functions syntax will go here. * Status: status.c and status.h * Timers: timer.c and timer.h * PC: pc.c and pc.h * Mob: mob.c and mob.h * Clif...") (current)
- 03:15, 13 January 2013 (diff | hist) . . (+301) . . N Mob (Created page with "{{incomplete}} A Mob is basically a monster. Mobs range from Poring to Baphomet. Most commonly, the word 'mob' is used to refer to an enemy summoned by a MVP. This pa...")
- 03:15, 13 January 2013 (diff | hist) . . (+1) . . NPC
- 03:14, 13 January 2013 (diff | hist) . . (+2) . . NPC
- 03:13, 13 January 2013 (diff | hist) . . (+460) . . N Kafra (Created page with "{{incomplete}} Kafra Staff Tayelin'''Kafra Corporation''' is a group of Ragnarok Online NPCs, which is generally responsible for setting sav...")
- 03:13, 13 January 2013 (diff | hist) . . (0) . . N File:Kafra2.gif (current)
- 03:12, 13 January 2013 (diff | hist) . . (+1,148) . . N NPC (Created page with "[[Kafra NPC]] NPC stands for Non-Player (or playable) Character. An NPC is any person or "living" creature in a game not controlled by a player....")
- 03:09, 13 January 2013 (diff | hist) . . (+161) . . N Category:File Formats (Created page with "Tag any page dealing with particular file extensions and/or formats with the following so it appears on this page: <pre> Category:File Formats </pre> Thanks!") (current)
- 03:08, 13 January 2013 (diff | hist) . . (+3,007) . . N RGZ (Created page with "An RGZ file is a proprietary compressed archive format used for Ragnarok Online, developed by [http://en.wikipedia.org/wiki/Gravity_(company) Gravity]. It is used for patc...") (current)
- 03:07, 13 January 2013 (diff | hist) . . (+400) . . N Category:Patchers (Created page with "Auto-patchers are a way for players to stay up-to-date with your latest client-side files. Most of them can update data folders and GRF's. Selected patchers may suppor...") (current)
- 03:07, 13 January 2013 (diff | hist) . . (+1,829) . . N GRF (Created page with "A GRF is a compressed file archive used by Ragnarok Online. It contains all the compressed graphics, sprites, sound effects, map files, etc. used by the Ragnarok clien...") (current)
- 03:06, 13 January 2013 (diff | hist) . . (+915) . . N Loading Screens (Created page with "Loading screens are graphics, that are shown when the client is loading map data, before entering the game or while changing maps. They are located inside the GRF in '''d...") (current)
- 03:06, 13 January 2013 (diff | hist) . . (0) . . N File:Hxd-findreplace.png (current)
- 03:05, 13 January 2013 (diff | hist) . . (+288) . . N Category:Client Configuration (Created page with "Tag any page dealing with customization of the Sakexe or RE client with the following so it appears on this page: <pre>Category:Client Configuration</pre> this includes ...") (current)
- 03:04, 13 January 2013 (diff | hist) . . (+5,634) . . N Clientinfo.xml (Created page with "''sclientinfo.xml'' is a file that configures your modified Sakray client so that it may connect to Hercules Servers, for non-Sakray and Renewal clients this file is usually c...")
- 03:04, 13 January 2013 (diff | hist) . . (+1,388) . . N Hex Editor (Created page with "Typical hex editor: HxD = A what? = A '''hex editor''' (or ''binary file editor'' or ''byte editor'') is a type of computer program that allows a ...") (current)
- 03:03, 13 January 2013 (diff | hist) . . (0) . . N File:Datainiedit7.png (current)
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