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  • |license=unknown (closed source) |web=unknown}}
    5 KB (853 words) - 03:29, 13 January 2013
  • |license=unknown (closed source)
    16 KB (2,568 words) - 04:45, 23 January 2014
  • |license=unknown (closed source)
    14 KB (2,148 words) - 03:38, 13 January 2013
  • ... are covered. This is 100.00% of the total for the script.c section and an unknown percentage for the npc.c section. ==== buildin_rid2name: BL type unknown. ====
    114 KB (20,097 words) - 12:56, 8 July 2015
  • These menu's help in many different ways. Perhaps you have an unknown list of items and you want the user to select one. How do you know which it
    8 KB (1,271 words) - 14:32, 5 December 2015
  • ...ariables. Your variable names will become longer, yes, but it will prevent unknown or unexpected results. Another example of tagging. Let's say you have a cap
    42 KB (6,830 words) - 08:23, 30 December 2015
  • ==Unknown Item== If your item's name is unknown item and it has an apple icon, refer to [[Custom_Items#Defining_Item_client
    32 KB (4,535 words) - 04:09, 6 September 2016
  • '''Q: Weapon is an Unknown Item.''' ... error in resnametable. The client is not reading any value, so it becomes unknown.
    7 KB (995 words) - 09:01, 25 April 2015
  • *17: Sprite Type. Unknown as to what this is for, best left as 0. *18: Sprite Type. Unknown as to what this is for, best left as 0.
    19 KB (3,427 words) - 10:51, 13 January 2013
  • ...' resets this counter. What '''startnpctimer''' does to this statistic, is unknown at the moment.
    33 KB (5,419 words) - 23:11, 28 December 2015
  • So far it is unknown if there are any tools to convert an image into this format automatically (
    7 KB (1,032 words) - 17:49, 3 October 2013
  • An often unknown feature of equipment is that they can be slotted wherever they like. More s
    2 KB (321 words) - 17:03, 6 November 2013
  • mes "Unknown monster ID.";
    2 KB (316 words) - 14:08, 20 January 2014

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