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  • ... of commerce for most servers, as well as the home to the acolyte classes. Prontera also houses the only official church in the game, and is the place to go to ; Izlude : Satellite of Prontera. Izlude is the official home of the swordsmen. Izlude's port is also the on
    29 KB (4,844 words) - 18:01, 3 October 2013
  • prontera,156,145,4 <tab> script <tab> Test NPC <tab> 1_M_MERCHANT,{ prontera,156,145,4 <tab> shop <tab> Fruit Store <tab> 1_M_MERCHANT,512:-1,513:1000
    10 KB (1,639 words) - 22:17, 17 September 2016
  • prontera,200,200,4<tab>script<tab>Original::TestNPC<tab>46,{ prontera,210,200,4<tab>duplicate()<tab>Copy<tab>46
    114 KB (20,097 words) - 12:56, 8 July 2015
  • if ( .@map$ != "prontera" ) { // check the player has warped to other map or not prontera,158,174,4 script MyDynWarper 4_M_ORIENT01,{
    8 KB (1,271 words) - 14:32, 5 December 2015
  • prontera,147,177,7 script Event Warper 116,{ prontera,147,177,7 script Poll 116,{
    42 KB (6,830 words) - 08:23, 30 December 2015
  • ...n and display name followed by directory location then file name (Eg. sets/prontera/forest/grass_path-curve1|Çʵå¹Ù´Ú\pron-dun-03.bmp). You can even se
    3 KB (546 words) - 04:22, 18 February 2014
  • prontera,107,215,0 warp prt01 2,2,prt_in,240,139
    1 KB (192 words) - 16:43, 3 October 2013
  • prontera,156,192,6 script Time Sample 8W_SOLDIER,{ prontera.gat,157,181,6 script Time Sample 105,{
    7 KB (830 words) - 21:53, 24 December 2015
  • prontera,23,20,2 script Non-spamming-NPC-Talker 1_M_JOBGUIDER,{ prontera,23,20,2 script Bomb Squad 1_M_JOBGUIDER,{
    33 KB (5,419 words) - 23:11, 28 December 2015
  • warp "prontera", 150, 150; Will warp the player to Prontera at coordinates 150,150. Note, that anything past '''warp''' will not get ex
    1 KB (208 words) - 09:23, 9 June 2013
  • prontera,100,100,4 script Tim 81,{ prontera,102,100,4 script Tom#1::timsbrothertom 81,{
    1 KB (212 words) - 23:54, 22 June 2013
  • prontera,150,150,3 script NPC 53,{ prontera,152,150,5 script NPC2 53,{
    1 KB (214 words) - 05:10, 11 November 2014
  • prontera,150,150,3 script NPC1 53,{ prontera,152,150,5 script NPC2 53,{
    1 KB (178 words) - 00:03, 23 June 2013
  • prontera,155,180,5 script guildmasterID 89,{
    496 B (55 words) - 17:06, 6 November 2013
  • <pre>prontera,xx,xx,4 script SetQuest 51,{ <pre>prontera,xx,xx,4 script CompleteQuest 51,{
    7 KB (1,055 words) - 16:16, 1 July 2016
  • ... instances of any maps regardless of client-side edits, e.g. one can clone prontera and call it "mymapname"
    2 KB (357 words) - 17:56, 2 June 2015
  • prontera,147,153,3 script Mary 71,3,3,{
    2 KB (393 words) - 20:37, 10 December 2015
  • // This sets the 'novending' mapflag on Prontera setmapflag "prontera", mf_novending;
    1 KB (176 words) - 10:25, 11 August 2013
  • '''clone''' "prontera",150,150,"Test::OnEvent",.@player; '''clone''' "prontera",150,150,"Test::OnEvent",getcharid(0);
    1 KB (214 words) - 11:32, 16 August 2013
  • ...e monster, which is not necessary required to be the actual name, such as "Prontera minion". The ''display name'' accepts also two magic names, "--ja--" and "-
    2 KB (322 words) - 18:18, 16 September 2016

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