Bg monster set team

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Syntax

  • bg_monster_set_team <GID>,<Battle Group>;

Description

This command will change the allegiance if a monster in battlegrounds. GID can be set when spawning the monster via the bg_monster command.

Examples

	end;

OnEnable:
	mapannounce "bat_b01", "A guardian has been summoned for Battle Group 2!", bc_map, 0xFFCE00;
	set $@Guardian, bg_monster($@BG_2,"bat_a01",268,204,"Guardian",1949,"NPCNAME::OnMyMobDead");
	initnpctimer;
	end;

OnTimer1000:
	stopnpctimer;
	mapannounce "bat_b01", "Erm, sorry about that! This monster was meant for Battle Group 1.", bc_map, 0xFFCE00;
	bg_monster_set_team $@Guardian, $@BG_1;
	end;