Changebase
From Hercules Wiki
Syntax
- changebase <job ID number>;
Description
This command will change the appearance of the invoking character to that of a specified job class. Nothing but appearance will change.
Examples
2338,Wedding_Dress,Wedding Dress,5,43000,,500,,0,,0,119529470,7,0,16,,0,1,0,{ bonus bMdef,15; changebase 22; } changebase Job_Novice; // Changes player to Novice sprite. changebase Class; // Changes player back to default sprite.