Bg monster set team
From Hercules Wiki
Syntax
- bg_monster_set_team <GID>,<Battle Group>;
Description
This command will change the allegiance if a monster in battlegrounds. GID can be set when spawning the monster via the bg_monster command.
Examples
end; OnEnable: mapannounce "bat_b01", "A guardian has been summoned for Battle Group 2!", bc_map, 0xFFCE00; set $@Guardian, bg_monster($@BG_2,"bat_a01",268,204,"Guardian",1949,"NPCNAME::OnMyMobDead"); initnpctimer; end; OnTimer1000: stopnpctimer; mapannounce "bat_b01", "Erm, sorry about that! This monster was meant for Battle Group 1.", bc_map, 0xFFCE00; bg_monster_set_team $@Guardian, $@BG_1; end;