Difference between revisions of "Save point"

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(Created page with "==Syntax== *'''save''' <"map name">, <x>, <y>; *'''savepoint''' <"map name">, <x>, <y>; ==Description== This command stores the location, where the [[RID#Usage|invoking chara...")
 
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==Syntax==
 
==Syntax==
*'''save''' <"map name">, <x>, <y>;
+
*[[savepoint]] <"map name">, <x>, <y>;
*'''savepoint''' <"map name">, <x>, <y>;
+
  
 
==Description==
 
==Description==
This command stores the location, where the [[RID#Usage|invoking character]] will be warped to, when re-spawning after death, getting warped out of a [[WoE]] castle or using skill Teleport Lv2. Map flags, which would otherwise prohibit setting a save point or warping to a map, are ignored by this script command. Both versions of the command are equivalent.
+
This command stores the location, where the [[RID#Usage|invoking character]] will be warped to, when re-spawning after death, getting warped out of a [[WoE]] castle or using skill Teleport Lv2. Map flags, which would otherwise prohibit setting a save point or warping to a map, are ignored by this script command.
  
 
==Examples==
 
==Examples==

Revision as of 05:04, 11 November 2014

Syntax

Description

This command stores the location, where the invoking character will be warped to, when re-spawning after death, getting warped out of a WoE castle or using skill Teleport Lv2. Map flags, which would otherwise prohibit setting a save point or warping to a map, are ignored by this script command.

Examples

mes "[Kafra Employee]";
mes "Your Respawn Point";
mes "has been saved here";
mes "in the city of Payon.";
mes "Thank you for using";
mes "the Kafra Services.";
savepoint "payon", 257, 242;
close2;
cutin "", 255;
end;