Difference between revisions of "Server Modification"
Nameless2you (Talk | contribs) (Created page with "You can find here some information to start making server-side source modifications. == How Hercules works == Hercules has a multi-process architecture. It runs three differe...") |
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== Source Modifications == | == Source Modifications == | ||
− | Before you start modifying | + | Before you start modifying [[Hercules]], you should better take a look first on [[:Category:Source_Functions]]. |
Remember, it's necessary to [[Compiling|re-compile]] [[Hercules]] after a source modification. | Remember, it's necessary to [[Compiling|re-compile]] [[Hercules]] after a source modification. | ||
You can also find information about [[packets]]. | You can also find information about [[packets]]. |
Revision as of 12:32, 4 January 2014
You can find here some information to start making server-side source modifications.
Contents |
How Hercules works
Hercules has a multi-process architecture. It runs three different processes: login-server, char-server and map-server.
Login Server
Login server : receives the login packet, checks if account exists and if the password is correct. If all is OK, the connection is then passed to the char-server.
Char-Server
Char-server : controls all the character related, Guild, party, pet, inventory etc.
Map-Server
The last one is the map-server, which controls char and NPC position, chats, skills, exp etc.
Source Modifications
Before you start modifying Hercules, you should better take a look first on Category:Source_Functions. Remember, it's necessary to re-compile Hercules after a source modification. You can also find information about packets.
Pre-Made Modifications
Also can take a look at modifications made by other users.