Difference between revisions of "Countbound"

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(See Also)
 
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  close;
 
  close;
 
== See Also ==
 
== See Also ==
* [[getitembound]]
 
 
* [[getitembound]]
 
* [[getitembound]]
* [[getitembound2]]
 
 
* [[getitembound2]]
 
* [[getitembound2]]
  
 
[[Category:Script Command]]
 
[[Category:Script Command]]

Latest revision as of 04:30, 5 December 2013

Contents

Syntax

  • countbound ({<bound type>})

Description

This function will return the number of bounded items in the character's inventory, and sets an array @bound_items[] containing all item IDs of the counted items. If a bound type is specified, only those items will be counted.

For a list of bound types see getitembound.

Example

Example:
	mes "You currently have "+countbound()+" bounded items.";
	next;
	mes "The list of bounded items include:";
	for(set .@i,0; .@i<getarraysize(@bound_items); set .@i,.@i+1)
		mes getitemname(@bound_items[.@i]);
	close;

See Also