Difference between revisions of "Timer Add Timer"
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Mysterious (Talk | contribs) (Created page with "== This function adds a temporary timer . == int add_timer(unsigned int tick, TimerFunc func, int id, int data) add_timer(Tick, Function, GID, Args); *'''Tick:''' ** Time...") |
Latest revision as of 03:21, 13 January 2013
This function adds a temporary timer .
int add_timer(unsigned int tick, TimerFunc func, int id, int data)
add_timer(Tick, Function, GID, Args);
- Tick:
- Time that it will be executed (In Milliseconds)
- ie. gettick()+300000
- in 5 minutes
- Function: - Linked Function (ie. battle_delay_damage_sub)
- GID: - Game ID (ie. mob_data->block_list.id)
- Args: - Additional Arguments (ie. (int)script_state)