Difference between revisions of "Emotion"
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(Created page with "== Syntax == * emotion <emotion number>{,<target>{,"<target name>"}}; == Description == This command makes an object display an emotion sprite above their own as if they ...") |
Latest revision as of 06:58, 9 June 2013
Syntax
- emotion <emotion number>{,<target>{,"<target name>"}};
Description
This command makes an object display an emotion sprite above their own as if they were doing that emotion. For a full list of emotion numbers, see 'db/const.txt' under 'e_'. The not so obvious ones are 'e_what' (a question mark) and 'e_gasp' (the exclamation mark).
The optional target parameter specifies who will get the emotion on top of their head. Target value can be:
Value | Description |
---|---|
0 | NPC (default) |
1 | Player. |
Target name parameter allows displaying emotion on top of other NPC/PC. If the specified name is not found, the command does nothing.