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		<title>Clif Emotion - Revision history</title>
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		<updated>2026-05-01T10:39:55Z</updated>
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	<entry>
		<id>https://wiki.herc.ws/w/index.php?title=Clif_Emotion&amp;diff=69&amp;oldid=prev</id>
		<title>Mysterious: Created page with &quot;==Syntax==  void '''clif_emotion'''(struct block_list *bl,int type);  ==Parameters== * '''bl''' - Pointer to a block list, which identifies the game object, which shows the em...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.herc.ws/w/index.php?title=Clif_Emotion&amp;diff=69&amp;oldid=prev"/>
				<updated>2013-01-13T03:25:34Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Syntax==  void &amp;#039;&amp;#039;&amp;#039;clif_emotion&amp;#039;&amp;#039;&amp;#039;(struct block_list *bl,int type);  ==Parameters== * &amp;#039;&amp;#039;&amp;#039;bl&amp;#039;&amp;#039;&amp;#039; - Pointer to a block list, which identifies the game object, which shows the em...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Syntax==&lt;br /&gt;
 void '''clif_emotion'''(struct block_list *bl,int type);&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
* '''bl''' - Pointer to a block list, which identifies the game object, which shows the emotion.&lt;br /&gt;
* '''type''' - Indicates, which emotion the game object uses (see e_* constants in db/const.txt for all possible values).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Notifies all clients in bl's area (including bl itself, if it identifies a player), that bl is using an emotion. Causes each client to display an emotion above bl's head, depending on type.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
 clif_emotion(&amp;amp;sd-&amp;gt;bl, 9);&lt;br /&gt;
This would show a (...) emotion above the head of given player. All players in his or her vicinity would be able to see this as well.&lt;br /&gt;
&lt;br /&gt;
[[Category:Source_Functions]]&lt;/div&gt;</summary>
		<author><name>Mysterious</name></author>	</entry>

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